![]() The duration of time (in seconds) that a tank holding the Agility flag will accelerate from stationary to _agilityAdVel. The amount of time (in seconds) that the _agilityAdVel speed will remain in effect after acceleration for tanks holding the Agility flag. The _tankSpeed multiplier used for acceleration speed for tanks holding the Agility flag. A BZFlag plug-in which will change BZDB variables based on the amount of non-observer players that are currently on the server. Using agility to jump as soon as a tank has started accelerating will allow it to jump further for quicker getaways. Players are spawned into a large battlefield in the control of a simplistic tank - essentially a slow, mobile box which can turn, move forward, and move backward (no strafing). Because the effects of agility are only active for _agilityTimeWindow seconds, players will often choose to let their tanks come to a full stop after the agility has worn off and immediately accelerate after to use the agility repeatedly. BZFlag, short for 'Battle Zone Capture the Flag', is a multiplayer tank combat game, inspired by Ataris classic 1980 arcade game Battlezone (1980). With an increased agility, tanks holding the flag will be able to move further away from their pursuer or will be able to turn faster increasing a tank's ability to dodge an incoming bullet. Drop down to a knee-level crawl to listen to how potential placements sound. ) /ban ip time callsign-reason: Ban ip address from the server for specified time in minutes. After this window, the tank will return to its normal settings requiring a full stop before agility can be used again. Place the subwoofer in your primary seat and play a familiar bass-heavy track. Commands Type these in when sending a message (n m. The Agility (A) flag allows a tank to move and turn faster for short bursts of time when a tank begins its acceleration. ![]()
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